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Throwable

Throwing Knife

Throwing Knife symbol

Weapon overview

Throwing Knife attacks toward a nearby enemy on its own timer and can also activate from an external trigger. This makes it a useful candidate for a trigger setup that still has a way to start attacking.

  • Throwable
  • Timed attack
  • Triggerable
  • Straight projectile
Attack
Throws straight toward a nearby enemy.
Activation
Its own timer and external triggers can activate it.
Cogwheel limit
Each marked triggerable activates once per chain.

Strengths

  • Its own timer supplies an activation without a separate movement trigger.
  • External triggers provide another way to fire it.

Weaknesses

  • A straight projectile offers limited coverage against threats approaching from several sides.
  • Supports for ordinary equipped weapons may not accept a throwable.

When to pick it

You need an attack with its own timer that also fits a trigger setup.

When to skip it

You need broad coverage immediately and cannot safely handle attacks from several directions.

Priorities

  1. Check throwable and triggerable eligibility on each support.
  2. Use Cogwheel marks to connect eligible recipients.
  3. Keep moving when enemies approach from outside the knife’s firing line.

Builds and combinations

Throwing Knife throws a knife in a straight line at a nearby enemy. It attacks on a timer and when triggered.

Its timer supplies an attack without a movement activator. An external trigger provides another activation under the item’s rules. Place it inside Cogwheel’s marks with another eligible triggerable to share activations; each recipient still acts only once per chain.

A straight projectile does not cover the character like a sweeping strike. Preserve movement when enemies approach from several sides, and check throwable eligibility before assigning a modifier meant for ordinary hand-equipped weapons.

Sources

Last updated 2026-11-02.

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