Weapons
What each weapon does, which support it needs, and when to replace it.
9 entries
AK-47
Unlock AK-47 through Army Footlocker, arrange ranged support around its three-cell footprint, and compare its firing cycle before crafting Minigun.
- Ranged
- Automatic
- Army Footlocker
Crossbow
Crossbow bolts remain in enemies and repeat on-hit effects when triggered, giving support effects another activation path.
- Crafted
- Ranged
- Triggerable
Flamethrower
Flamethrower leaves damaging ground fire that can apply Burn, so enemy approach routes matter after the stream hits.
- Crafted
- Fire
- Burn
The Grinder
The Grinder applies Bleed with a spinning melee wheel and gains attack speed and critical chance while it keeps hitting enemies.
- Crafted
- Melee
- Bleed
Mega Shotgun
Mega Shotgun is a 1.0 crafted weapon described as high damage with many pellets; compare its full firing cycle before switching.
- Crafted
- Ranged
- Pellets
Minigun
Minigun rewards prepared support, but a long reload can make an early craft less safe than the gun it replaces.
- Ranged
- Sustained fire
- Reload
Pistol
Survivor starts with Pistol; keep its support working until a replacement can handle both damage and reload gaps.
- Ranged
- Starter
- Survivor
SMG: reload and support
Use SMG’s fast ranged shots with damage, reload and on-hit supports; its two-by-two footprint competes with nearby equipment.
- Ranged
- Automatic
- On-hit
Throwing Knife
Throwing Knife attacks on its own timer and when triggered, throwing in a straight line toward a nearby enemy.
- Throwable
- Timed attack
- Triggerable
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