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Automatic ranged

SMG: reload and support

SMG symbol

Weapon overview

SMG supplies frequent ranged hits in a 2 × 2 footprint. It can use on-hit support such as Battery, with reload support handling the gap between magazines.

  • Ranged
  • Automatic
  • On-hit
Acquisition
Available in the starting item pool.
Footprint
2 × 2 cells.
Support condition
The equipped gun must occupy the support’s marked cells.

Strengths

  • Fast shots provide repeated chances for on-hit effects.
  • No item-pack prerequisite is needed for ordinary finds.

Weaknesses

  • The square footprint may displace support when replacing a narrow gun.
  • Rate of fire does not shorten the reload by itself.

Priorities

  1. Fit the gun with the support marks that reach it.
  2. Compare reload time after placing Yo-Yo.
  3. Use Battery or Rubber Ball only when their selectors include the gun.

Builds and combinations

SMG is a fast-firing ranged weapon with a 2 × 2 footprint. It belongs to the starting item pool, so it does not require the Army Footlocker unlock used by AK-47.

Battery gives marked hits a chance to create lightning. Rubber Ball changes ranged projectile bounce, and Bicycle Pump improves the marked weapon’s damage and projectile size. A high attack rate gives on-hit effects more opportunities to activate, but the gun must still hit a target.

Reload and placement

Place Yo-Yo so its marks reach SMG, then compare the gun’s reload tooltip as their separation changes. The 2 × 2 footprint can make a different support arrangement necessary when replacing Pistol or AK-47.

The weapon comparison separates direct fire, trigger-based attacks and persistent damage. The Minigun build covers the later crafting decision.

Sources

Last updated 2026-11-02.

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