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Empty-space damage

Void

void symbol

Item overview

Void turns unused hands and backpack space into damage. Version 1.0 weakens both bonuses, so old empty-bag screenshots need a current tooltip comparison.

  • Empty-space damage
  • Deadly Days: Roadtrip
Scales with
Unused backpack space and unused hands.
Tradeoff
Creating space may remove the weapon support already carrying the run.

Before removing equipment for Void, inspect what the weapon loses: reload time, on-hit coverage, movement or a second useful attack. An empty cell only helps through the current Void effect; it cannot replace a support whose loss prevents hitting the target.

Use the current tooltip after each change. The 1.0 notes reduce both unused-hand and unused-space damage, so an Early Access multiplier is not a current value. Do not remove a reliable gun simply because a historical build left its hand slot empty.

The Sheriff recording shows a historical bag with several Voids. The threat-100 study supplies the opposite decision: its author left Void out because the transfer arrangement did not fit.

Sources

Last updated 2026-11-03.

Related pages

Historical comparisons

These Early Access examples use older rules.